Arcade Games

En son çalışmalarımızı ve katkılarımızı keşfedin.

Pacman Game is a simplified remake of the classic Pacman, built in Unity (C#) for learning purposes. It features state-driven gameplay, path-based movement, basic ghost AI, and a pellet-based scoring system.

Unity
C#
Javascript
WebGL

Last Updated: Jan 06, 2026

The core logic of the 2048 puzzle game is implemented through a grid-based tile system and automated movement algorithms. This project is designed to demonstrate object-oriented programming patterns and UI integration within the Unity engine.

Unity
C#
Mobile

Last Updated: Jan 10, 2026

Snake game built from scratch with Unity Universal 2D. It introduces core concepts like algorithms, event-driven architecture, design patterns, and object pooling through clear mechanics and clean code.

Unity
C#
Javascript
WebGL

Last Updated: Jan 06, 2026

Space Invaders game built in Unity. It features grid-based enemy waves, scoring system, object pooling, bonus ship and a real-time HUD.

Unity
C#
WebGL
Javascript

Last Updated: Jan 10, 2026

Asteroids game, featuring touch and keyboard controls. Procedural asteroid with builder pattern, object pooling for bullets, event-driven game management, and a polished UI with particle, sound, and background effects.

Unity
C#
Javascript
WebGL

Last Updated: Jan 10, 2026

Unity-powered remake of the timeless Tetris puzzle game. It features grid-based block mechanics, line-clearing logic, score tracking, and a clean UI for teaching purposes.

Unity
C#
Javascript
WebGL

Last Updated: Jan 10, 2026

Classic Frogger game, developed in Unity. It demonstrates core game development concepts like grid-based movement, data-driven design, and collision management.

Unity
C#
WebGL

Last Updated: Jan 10, 2026

Flappy bird developed in Unity. Focus clean code practices, object optimization, and dynamic difficulty scaling.

Unity
C#
WebGL

Last Updated: Jan 06, 2026
An unhandled error has occurred. Reload 🗙