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Milord is a Kingdom Management game featuring city-building mechanics.
X-COM like turn based game where you complete objectives as an outpost force.
2D Platformer RPG game with advanced controls with a skill/stat/status system, inventory, crafting.
Type shooter game where you type names of asteroids and shoot them down as they swarm onto you.
A game based on rock-paper-scissors in arena style, where three sides fight each other in teams.
C++ OpenGL renderer. GLFW, assimp libraries for models, shaders and textures. Lights, shadows, visual effects, skyboxes.
C++ SDL Application. Vectors, shapes, ui, buttons, all from scratch. Pacman, breakout and tetris is complete. Asteroids TODO.
Players can click and interact with UI elements and gain score as the game progresses.
A game where you play as a chef, collect ingredients and cook food based on a cooking system, complete physics.
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Upcoming game...
An RPG Open World Template with dialogue options and mild shader practice.
Navmesh components, animation changes, basic mechanics, object pooling, difficulty setting, modal window and UI implementations.